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Before you ask

FAQ

Is DIVIDEND playable right now?

No. We're in pre-alpha development. The Win64 game and Editor compile and development smoke tests run, but interactive VR and headset validation are still ahead — see the full roadmap.

What headsets will it support?

Meta Quest 3 (standalone) and SteamVR (PC VR) are the intended platforms. Cross-platform play is a development target, not a headset-validated feature yet.

Will it be free-to-play?

No pay-to-win. DIVIDEND is planned as a subscription-funded game, with any optional purchases limited to cosmetic expression rather than combat power.

Is there PvP?

Not planned. DIVIDEND is cooperative PvE — you're fighting the Meridian Combine, not each other.

Can I play solo?

Yes, but the resistance works better together. Classes are built around party roles, and a lot of content assumes you've got backup.

How many classes and zones launch with the game?

The current vertical-slice target starts with three classes (Tank, Healer, DPS) and the Slums. Source work also expands those kits, adds Chef, and documents Corporate Towers, the Industrial Basin, and the Wasteland. Final launch scope is not set.

How do I get access early?

Join the waitlist on the homepage. Founding access opens before public release — no date set yet, and we won't spam you.

Can I help test or follow development closely?

That's what "built in the open" means. Waitlist members hear first; a community space is coming as we get closer to a testable build.